Wilds Collection – Yaiba: Ninja Gaiden Z

Am I the only one who looks at a game on the shelf and thinks that it just needs to go? It’s an eyesore, and is bothering my multiple copies of GolGol 13: Top Secret Episode. This sucks too, because I am a huge fan of the series. I love Ninja Gaiden, but the games were beginning to go downhill anyway, and though this one had Team Ninja and Keiji Inafune watching over it, the majority of the development was handled by Spark Unlimited, which has yet to really hit a title out of the park. The trailers for the game didn’t impress me, but the art style and concept was enough for me to pick it up on the cheap. What if one of Ryu Hyabusa’s enemies came back pissed off and with cyborg parts with a story that was a little more tongue and cheek instead of mystical? I like it! But then I played Yaiba: Ninja Gaiden Z and quickly realized the horrible mistake I made.

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YNG-Opening

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About stephenwilds

Writing in the dirty South, this recovering internet addict wakes up every morning wrestling with nightmares of Silent Hill, Battletoads, and where to put that third comma.
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