Retro Replay: Wolfchild

How could I not review a game with a name like Wolfchild? I’m thankful Kevin reminded me this was actually a thing, because it’s a Genesis title I kept meaning to play and unfortunately overlooking. I have a feeling this is the case for a lot of people though, because I hesitate to ever call anything a ‘hidden gem,’  but almost no one I spoke to remembered the thing, much less knew anything about it. The cover makes me think this thing was originally supposed to be a late 80s werewolf film, something that I would love to see. The cool horror-styled blood red logo has a small, but decent, story behind it, whose simple concept would make a better film than most of the ones I watch these days. It has that elegant mix of badass feel and cheese factor—I mean, the villain’s name is Karl Draxx for crying out loud. This is a game that wants to assert its manliness with a primal scream and whatever that outfit is the main character is trying to pull off. I expected a bitchin’ guitar solo at the end, and was a bit surprised or maybe even disappointed when that didn’t happen. My early expectations and impressions aside though, I knew I was in for a ride.

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Wolfchild Cover


About stephenwilds

Writing in the dirty South, this recovering internet addict wakes up every morning wrestling with nightmares of Silent Hill, Battletoads, and where to put that third comma.
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