Day 21 | Final Fantasy VIII
I started my journey with Final Fantasy 3/6 on the SNES, and was one of the first RPGs I truly fell in love with. For some reason though, even with me playing the majority of it, I never found that connection with FF7. Something about this one stuck with me. No clue if it was the cast of characters—with Quistis being my favorite—the environments, which consisted of wonderful cities, nature, and even space, or just the gunblade; hell, I even owned a replica one. It wasn’t Squall though, who was kind of a blank slate at times with a few runaway emotions, but he worked well as a faceless protagonists for players to project themselves into. That opening cutscene was enough for me to be invested. An exhilarating fight with epic music in what is still an incredible artistic spectacle to view, pumping me up and having me immediately hating Seifer. People still can’t pronounce his name correctly. Back then I loved how long this tale was, not just the time that players needed to put in, but the large scale of the plot, even if it did waver and shift a lot at the end. I quickly cared what happened to most of these characters, especially after that big battle between the two gardens (flying cities). I may also be one of the few people who genuinely enjoyed the draw system and junctioning the Guardian Forces, once I figured it out. To tell how much I loved the soundtrack, and how often it used to get stuck in my head, we used a piece of that for music in my wedding. This may not be the best in the series, but it is still my favorite Final Fantasy game overall.