Orbital Racer: Burnout Meets Mario Kart in Space?

The trailer makes this game look really enticing. Of course, that is what trailers are supposed to do, but what I mean is that I thought it was offering something like Mario Kart meets Burnout but in space, an enticing concept, and instead I got one of those knockoff animal mascot racers from the PS1 era with a lot more visual polish. Is that too harsh? Maybe…

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Meet Spider-Man PS4’s New Foe: Mr. Negative

Anticipation for Insomniac Games’ Spider-Man is building steadily and I keep speaking with friends and co-workers about it, filling in my non-comic book inclined acquaintances that keep asking me about the new face in the available footage. Most comic book fans have a bad association to the titles One More Day and Brand New Day, but there are some aspects of that time period that were refreshing for one of Marvel’s long-running characters. My favorite part was the introduction of a new villain with an interesting look. I know Mr. Negative may still be new to some readers, and downright unknown to those who are only aware of Peter Parker and his alter ego through the movies or games, so let’s talk about why he is going to fit in with the rest of the heroes and villains occupying New York quite nicely.

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The Death and Return of Superman: Better to Die on a Newer Console

I’m more of a Marvel guy, but even I read The Death of Superman back in high school, and seeing that there was a video game based off of it definitely caught my attention. Back then though I was only able to rent it and I feel like the game is still taunting me a bit, because I still don’t have it in my collection and rarely see it out in the wild. I’m not sure it is worth the fifty plus dollars it goes for now, but finding out that the game was published by Sunsoft and developed by Blizzard of all companies, made me give this one another look. I’m a huge fan of beat ‘em ups, and this one really caught my attention, but not for the reason you think.

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Making The Case For A Teenage Mutant Ninja Turtles Fighting Game

It wasn’t long ago that a trailer for DLC caused me to rethink my stance on a game, and that sentence alone still causes me pause, because it rarely happens. I had beaten Injustice 2, finished the storyline, and thought that everything I could want to do was behind me, but then images of an alleyway street fight and four mutant turtles left me shell-shocked and wanting to yell COWABUNGA, had my wife not been standing beside me—she would have understood, but I didn’t want to make it any more awkward—resulting in the only reasonable thing: my going out and buying a brand new copy of the game the next day. Now I’m sitting here just waiting to drop more money so I can play my favorite green heroes, but it has me wondering why there hasn’t been a new Teenage Mutant Ninja Turtles fighting game.

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Where on Earth is Carmen Sandiego: A Masterclass in Crime

Like many kids at that time, I didn’t need much of an introduction to Carmen Sandiego as a character. I had grown up playing the computer games at school and absolutely loving her game show, Where in the World is Carmen Sandiego (1991). The idea of an animated series of adventures, focusing more on the action and characters, was a huge draw, and Fox Kids made that a reality in 1994 as a part of the network wanting to meet the Children’s Television Act, which required all major stations to broadcast educational programming for at least three hours, and the original parent company that owned the IP, Broderbund Software, had to approve each script ahead of time to make sure it was suitable and living up to the franchise standards. With these restrictions and the required focus on education, it would have been easy for kids to lose interest in this show quickly, but this is a cartoon that stuck with me and many others throughout the years.

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Also, I have this one in video form, after collaborating with The Dali Popka.

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The Plight of the Blind Gamer

I remember when kids first started showing up to my elementary afterschool program with the marvel that was the Game Boy. One of them finally parted ways with his for a moment and let me have a turn at Super Mario Land. I had never experienced anything so cool — the Game Boy was like my prized NES at home, except it was portable. But I quickly realized the game was noticeably harder than anything I had ever played. The enemies in the foreground blended in with the background. The dot matrix screen was blurry. And everything was just so small. I squinted at the motion on the monochromatic green screen, which was not even three inches wide, trying to discern which blob was Mario and listening to the audio cues, but playing was nearly impossible.

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Mischief Makers: Trouble Comes in 2D

I loved getting my Nintendo 64, but only had a couple of titles for it in those early days, so I did my part to help keep Blockbuster open by renting a lot. This game is another that shows why that model of brick and mortar rental stores worked for a while though, as Mischief Makers was rented and eventually picked up so I could have a copy up of my own, when there was a good chance it may have passed me by unnoticed otherwise. That seemed to happen to a bunch of people though, as this game didn’t attract a lot of attention at first and is now considered to be incredibly underrated, but is finally picking up the attention it deserves, so I’m here to hopefully tell a few more people about it.

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