Close to the Sun (PC) REVIEW – Sun’s Out, Fun’s Out

Close to the Sun is an adventure-horror game that cannot get around being compared to BioShock, but I was feeling a lot more Syberia and Prey (2017) vibes from it in the beginning. Most of that is just the aesthetic though, with the Art Deco style becoming synonymous with one standout game, but there are some attempts at similar themes and ideas of society to be found as well. For some reason, placing the world’s most intelligent people all in one hard to reach enclosed area never goes well. The Greek mythology chapter designations bolster the title, Close to the Sun, which references Icarus. They also help create a nice, ominous sounding order to the narrative, but it is also a sign of the biggest issue the game possesses: how everything seems fine but nothing works together fluidly.

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Game of Thrones Season 8: Why and How Everyone Should Die

As someone whose friends are all obsessed with the show (personally, I think it’s fine—adequate) and has worked in bookstores since 2003, I’ve heard every theory and potential character arc out there for both mediums. Now, as we approach the final few episodes of Game of Thrones and the Battle of Winterfell is done, I want to give my reasons on why every remaining significant character in Westeros should die.

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Retro Reflections: Color a Dinosaur

Sometimes you suggest a review as a joke and everyone jumps on it unexpectedly. This was meant to be an April Fool’s Day joke of sorts, but here we are with me having to do the real thing now.

Had Color a Dinosaur come out several years before Mario Paint, I could argue its value a bit more for sure, but they were only a year apart and Mario Paint came out first. There was no need for this title in 1993 and it felt like a hollow cash-in, most likely hoping to feed off of unsuspecting parents or those who had not yet made the jump to the 16-bit system. For those who aren’t familiar with this title though and do not understand how little content Color a Dinosaur actually offers, let me explain.

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Retro Reflections: X-Men: Gamesmaster’s Legacy – A Limp Legacy

The majority of my experience with Marvel’s main mutants comes from Nintendo consoles. Sega wasn’t left out though, as they got a good helping of the X-Men, even if the quality is debatable. Not long ago, someone suggested I try a few of the handheld titles offered on the Game Gear. Of the four games bearing their name, I have already reviewed one—well, the SNES version of it—and I had almost no prior knowledge of the other three, so I simply selected the one with the best title.

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Power Rangers: Battle For The Grid (SWITCH) REVIEW

I was a Mighty Morphin Power Rangers kid and definitely enjoyed several of the 8 and 16-bit games made based off of the franchise, so I’m always interested in trying the newer titles featuring some of my favorite characters. This new endeavor, Battle for the Grid, is loosely inspired by possibly the biggest event in Power Rangers comics history, the debut of Lord Drakkon. My excitement grew when I heard it would be a fighting game made for consoles. I couldn’t wait to kick some Putty butt.

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Generation Zero (PC) REVIEW – Zero to See Here

Sweden is an extremely violent place and it has made me more afraid of robots than Horizon: Zero Dawn ever did. Avalanche Studios’ new game poses a fun idea with its setup as Generation Zero sees the player taking the role of a teenager in the 80s who returns home to find that everyone else is gone or dead and the killers are roaming the beautiful countryside, hunting the survivors.

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The Messenger (PS4) REVIEW – Feels Like A Long-Lost Gem

What if the NES Ninja Gaiden games had the advantage of hindsight and didn’t take themselves seriously? That’s what we have here with The Messenger, now releasing for the PS4. It’s an action-packed adventure with a simple story that promises some fun on top of a challenge and it kept me coming back to be punished, mocked, and amused.

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